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I’m Alex Wiltshire

I am author of books including Minecraft Blockopedia, Making Videogames, and Home Computers, and work for Mojang, where I creatively manage Minecraft’s official publishing programme. A former editor of Edge magazine, I’ve also written about videogames, design and technology for publications including Rock Paper Shotgun, PC Gamer and Disegno, and I’m a member of The Crate & Crowbar podcast.

May 29, 2022 ・ post

A tan-coloured wallet

A moment’s sadness at a passing of an object that’s accompanied so much of my life. Actually, I don’t know how long I had my old wallet. I don’t know where I got it, or where, so constant that for the past decade - two decades? - it’s seemed always near.

Almost always. I know I lost it twice, first on a train. I helplessly remembered just as it left the platform. But I reclaimed it at the lost property office at Bristol Temple Meads with the heady sense that calamity had been averted.

The second time I lost it for good.

April 6, 2022 ・ Story

The leader of the Roaches’ preeminent labour union lies gutted in an alley, trying to work out where it all went wrong. A 40K short story.

April 1, 2022 ・ Story

Two children encounter an unsettling visitor to the alleys by their home. A 40K short story.

March 28, 2022 ・ Story

A lowly arbitrator travels to the darkest part of the hive and unwittingly serves an evil that lurks in its shadows. A 40K short story.

November 24, 2021 ・ work

I’ve written a new book. It’s called Making Videogames and it’s about the art and the tech behind 12 of the best-looking games of today. From Half-Life: Alyx to Return of the Obra Dinn; Control to Thumper, I talked with their lead developers to tell the stories behind their visual design.

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