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	<title>Comments on: Going public</title>
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		<title>By: Alistair</title>
		<link>http://www.rotational.co.uk/2009/07/going-public/comment-page-1/#comment-18</link>
		<dc:creator>Alistair</dc:creator>
		<pubDate>Mon, 06 Jul 2009 23:14:28 +0000</pubDate>
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		<description>1.) I dont think Apples stance is that questionable, since its applying the same kind of controls to use of their own software that any other developers would do. No user is ever affected in how they use the piece of software they have bought &quot;out of the box&quot;, they have that freedom. Its just about how they use it with other software and how far the developer feels prepared to go to support that need. At the complete opposite end of the scale, there are high-end products, with huge development and test budgets, who will not permit anything at all to be installed alongside their software- and those purchasing it would buy into that on the basis that it will provide greater stability.

2.) Which then suggests an issue of informing the market. iPhone developers should be comfortable in putting the same caveats against their software as any other developer might, thus protecting themselves from the myriad possibilities that their testing cannot hope to cover. Similarly, the end-user ought to be familiar with end user license agreements.- just because it only costs 99p doesnt mean its potential damage isnt worth substantially more.  That said, those who have jailbroken their iPhone are probably more aware than any of this potential danger.

3.) Surely the App Store is the answer to this and not the problem. Since the iPhone is already locked, then the only route into and out of the iPhone, where software installation is concerned, is via the App Store. Therefore Apple have created a suitable quality control portal to ensure the ongoing stability of their hardware.  They are effectively the publisher, taking a cut of the royalties, they have the infrastructure to carry out a far wider level of testing than the original developer, they control what is released, so any issues of quality control should rest with them for not suitably managing what they have created.</description>
		<content:encoded><![CDATA[<p>1.) I dont think Apples stance is that questionable, since its applying the same kind of controls to use of their own software that any other developers would do. No user is ever affected in how they use the piece of software they have bought &#8220;out of the box&#8221;, they have that freedom. Its just about how they use it with other software and how far the developer feels prepared to go to support that need. At the complete opposite end of the scale, there are high-end products, with huge development and test budgets, who will not permit anything at all to be installed alongside their software- and those purchasing it would buy into that on the basis that it will provide greater stability.</p>
<p>2.) Which then suggests an issue of informing the market. iPhone developers should be comfortable in putting the same caveats against their software as any other developer might, thus protecting themselves from the myriad possibilities that their testing cannot hope to cover. Similarly, the end-user ought to be familiar with end user license agreements.- just because it only costs 99p doesnt mean its potential damage isnt worth substantially more.  That said, those who have jailbroken their iPhone are probably more aware than any of this potential danger.</p>
<p>3.) Surely the App Store is the answer to this and not the problem. Since the iPhone is already locked, then the only route into and out of the iPhone, where software installation is concerned, is via the App Store. Therefore Apple have created a suitable quality control portal to ensure the ongoing stability of their hardware.  They are effectively the publisher, taking a cut of the royalties, they have the infrastructure to carry out a far wider level of testing than the original developer, they control what is released, so any issues of quality control should rest with them for not suitably managing what they have created.</p>
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		<title>By: Jonty</title>
		<link>http://www.rotational.co.uk/2009/07/going-public/comment-page-1/#comment-16</link>
		<dc:creator>Jonty</dc:creator>
		<pubDate>Sun, 05 Jul 2009 15:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rotational.co.uk/?p=50#comment-16</guid>
		<description>That&#039;s open-platform gaming, sadly. I&#039;ve never seen a PC game released where the support forum isn&#039;t overflowing with hate, for reasons that could be anything from dodgy device driver to dubious Windows mods to having bought a pirate version of the software.</description>
		<content:encoded><![CDATA[<p>That&#8217;s open-platform gaming, sadly. I&#8217;ve never seen a PC game released where the support forum isn&#8217;t overflowing with hate, for reasons that could be anything from dodgy device driver to dubious Windows mods to having bought a pirate version of the software.</p>
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